CSEPracticals - System Programming and Networking Development Courses

Only Projects and Courses - No DS/ALGO/CP !


Asynchronous Programming Design Patterns - C/C++

System Programming, C/C++, Multithreading Concepts, Thread Synchronization, Operating System Project Courses, Event Loops

Rating 4.1 (44)      1079 students

Last Updated : 12/2023

Created by : Abhishek Sagar, Shivani Nigam, Ekta

image


What Will you Learn ?

  • The Art of Asynchronous Programming

  • Writing a Computation Scheduler

  • Designing and Implementing Asynchronous Software's

  • Event Loop Design and Implementation

  • How to Communicate in an Asynchronous way

  • Build Github portfolio, strengthen your employability

  • Reducing Multithreaded Application to Single Threaded

  • Implementing Concurrency in a Single Threaded Applications

  • Implementing blocking and Non-Blocking Calls


Requirement

  • Enthusiasm to learn and sustain continous learning

  • Good to have Basic programming skills in C is required


Who is the Audience ?

  • Know Thread Synchronization Concepts - Mutexes and Condition Variables ( any thread library, but we will be using pthreads )

  • C or C++ in preferable, but if your fav language is any other mainstream language then also it is ok. Borrow the concepts and implement it in your fav language.

  • Comfortable witZeal to learn and excel - beyond what Crowd is doing ( DS/ALGO/CP )h basic Data structures such as Linked-List.


Description 

Welcome to the World of Asynchronous Programming!!

Asynchronous programming is used anywhere where your application interacts with other external entities - be it other threads, other processes. This world by its nature is Asynchronous. Asynchronous literally means - anything can happen anytime - unpredictable. How do you write software through Asynchronous programming? That's what we shall be going to learn in this course.  Big software projects of reasonable sizes are Asynchronous. Software projects leave their synchronous boundaries the moment it starts integrating and communicating with external entities or go multithreaded.

Asynchronous programming is widely used in Distributed Systems, Networking Protocols, Distributes Databases, etc.


The prerequisite of this Course :

Know Thread Synchronization Concepts - Mutexes and Condition Variables ( any thread library, but we will be using pthreads )

C or C++ in preferable, but if your fav language is any other mainstream language then also it is ok. Borrow the concepts and implement it in your fav language.

Comfortable with basic Data structures such as Linked-List.

Zeal to learn and excel - beyond what Crowd is doing ( DS/ALGO/CP )


The end product of this Course shall be a mini library yet very powerful library which allows you do develop software through Asynchronous programming.

Course Difficulty Level :

The Course is level is Intermediate to Advanced. Very beginners pls refrain from enrolling into the Course.


Software Designing Problems to Address in this Course :

Problem 1. Simulating Concurrency in Single-Threaded Programs

problem 2. Reducing Multi-threaded Programs to Single Threaded

Problem 3. Work Deferrals

Problem 4. Asynchronous Communication

Problem 5. Queuing and Processing Incoming Network Packets

Good luck ! Happy Learning.


After doing this course You would understand :

  • Problems with Synchronous programming

  • Design and Implement Asynchronous Application/Softwares

  • What type of applications/softwares must not be multi-threaded

  • What type of applications/softwares must be asynchronous

  • Say good bye to locking and thread synchronization for forever.

The Concepts you would learn in this course are portable to other programming languages of your choice


Table of Contents

No chapter found in this course